Wednesday, January 1, 2020

Enrico Guerriero

Character: Enrico Guerriero (Ahmet's henchman)
Player: Butch
Race: Human
Class: Fighter
Ht: 5'10" Wt: 217 lbs.
Level: 2
X.P.: 3,000
Next level: 4,001

Current HP: 26
Maximum HP: 26

Strength: 17 (+1 to hit, +1 damage)
Intelligence: 9
Wisdom: 9
Dexterity: 11
Constitution: 17 +3 hit points
Charisma: 9

Field of Knowledge: Civitas

Sage Abilities: Animal Training (Horseback Riding)
Animal Training
Camelback Riding: 3
Dog Training: 5
Falconry: 5
Flying Mounts: 5
Horseback Riding: 24
Mahout: 1
Underwater Mounts: 11

Leadership
Judgment: 1
Logistics: 4
Morale: 3
Motivation: 3

Mastery of Arms
Balance: 4
Martial Discipline: 1
Puissance: 5
Unarmed Combat: 2

Training
Athletics: 1
Empowerment: 2
Instruction: 5

Weapon proficiencies:
Horseman's flail
Hand axe
Scimitar
Lance 
Short bow
 
Wealth: 100 GP, 42 SP, 63 CP 
 
Horse:
"Corragio", heavy warhorse (Neapolitan), 3+3 HD, 43 HP, Morale 3
 
Hirelings:
Gear Worn or Carried:
Weapons: 27.7 pounds
Horseman's flail +1 (3-6) -- 3.5 pounds
Hand axe #1 (1-6) -- 5.0 pounds
Hand axe #2 (1-6) -- 5.0 pounds
Short bow (1-6) -- 5.0 pounds
20 arrows -- 3.0 pounds
Quiver, large -- 1.3 pounds
Sabre (as scimitar, 1-8) -- 3.6 pounds
Scabbard, sheepskin, for sabre -- 1.3 pounds

Armor and Clothing: 76.1 pounds
Plate Mail -- 45.0 pounds
Shield, Large -- 5.0 pounds
Helmet, normal -- 3.0 pounds
Gauntlets, cowhide -- 2.0 pounds
Adventurer's wear (cloak, doublet, breeches, shirt, loin cloth) -- 13.6 pounds
Boatswain's pipe, 0.04 lb.
Boots, cow-hide, knee high -- 0.5 pounds

Backpack, 3 pounds
Contains:
 Eating bowl, 0.1 pounds
 Mug with handle, 1 pound
 Spoon, wooden, 2.5 ounces
 Bar of soap, 0.87 ounces
Belt, 3 pounds, 8 ounces
Belt pouch, large, 9.3 ounces
 Rock candy, 30 ounces
 Small copper knife -- 0.34 pounds 

Belt pouch, small, 2.2 ounces, contains:
 Brass hand compass, 0.18 pounds 
  9 g.p., 17 s.p., and 26 c.p.
 

Total weight carried: 105.0 pounds

On Horse:

Lance (1-6/2-7/3-9) -- 6.0 pounds
Horseman's flail (2-5) -- 3.5 pounds

Hand Axe #3 (1-6) -- 5.0 pounds
Sack, cowhide, for food, 2.3 pounds
Contains:
 Biscuits, 1 dozen, 12 ounces
 Bacon, smoked, 1.0 pounds
 Potatoes, 1/2 dozen, 1.0 pound
 Salt, 2 pounds
 Cheese, 1.5 pounds
Oatmeal, in sack, 20 pounds, 6 ounces
Groundnuts, in sack, 9.4 pounds
Waterskin, filled with water, 11.2 ounces
Wineskin, filled with ordinary wine, 4.0 pounds
Blanket, woolen #1, 3.6 pounds
Blanket, woolen #2, 3.6 pounds
Tinderbox, 3.2 pounds
5 torches, 12 pounds
Rope, 50 feet, 7.5 pounds
Bit, 0.5 pounds
Bridle, 3.0 pounds
Saddle, 15.0 pounds
Saddle bags, large, 5.0 pounds, contains:
 Two glass vials of aloe, 0.5 lbs.
 Three empty glass vials, 0.24 pounds
 110 g.p., 25 s.p., 104 c.p.
Horse shoes, 4, 2.0 poundsBurlap sack #1, 18.4 ounces, contains
 Horse feed, 10 days, 19 pounds
Burlap sack #2, 18.4 ounces, contains
 Horse feed, 10 days, 19 pounds

Cowhide sandals, 1.16 pounds
Bucket, 3.10 pounds, contains:
 100 feet of twine - 12.00 lbs.
 10 fishhooks -- 0.10 lb.

Sheepskin gloves, one pair, 2.0 pounds
Pillar candles, 10 -- 6.0 lbs.
A bolt of cotton fabric -- 9.11 lbs.
240 yards of thread -- 0.10 lb.
Brass needles, 2 -- 0.02 lbs. 
Bo stick, birch, 4' -- 1.58 lbs.
Two pairs of bone dice -- 0.04 lbs.
Block and tackle -- 9.5 lbs.
50 feet of hemp rope -- 12.00 lbs.
Ten feet of iron wire -- 0.06 lbs.

Total weight of gear on horse: 194.5 pounds

In Sofia's chest:
640 s.p., from Ahmet

Haystack: 2.5 tons (66 days for one horse)
Horsefeed: 185 pounds (66 days for one horse)

Racial and Background Abilities/Notes:
Born:
In the city of Andria, in the Barony of Bari, in the Kingdom of Napoli, under the Empire of Spain
Father's Profession: Outrider; ride a warhorse, gain proficiency in horseman's mace, flail, or pick;
Family: Raised by mother and father. With paternal grandfather, maternal grandmother and grandfather, three sisters, four brothers.
Physical: Poor physical conditioning; until obtaining greater experience (2nd level), character is unable to use a weapon heavier than 5 pounds.
Choices: Ability to play a musical instrument of the player's choosing.
Talent: One field of knowledge, without a specialty, from any spellcasting class.
Personal Relationships: Has made friends with two men-at-arms, with a morale of 7. Archers armed with short bow, hand axe. Cost: 12 g.p. per month.
Tendencies and Interests: Gluttonous behavior has caused the character's body to grow fat.
Health: Saves against poison and paralyzation at 2 levels higher.
Composition: Unusually low fertility; suffers -1 modifier to pregnancy rolls.
Agility: When moving amidst delicate objects, even in the marketplace, must make save vs. paralyzation (+2 modifier) to avoid accidentally breaking something.
Gymnastics: Hand stand, round offs.
Reflexes and Coordination: Juggle three hand-sized smooth and symmetrical objects; can catch any object weighing 3 pounds or less if tossed from a distance up to 10' when a save vs. poison is made.
Beauty: Weak chin, 1-inch scar on his scalp.
Personal Magnetism:: Wisdom is 3 points lower when dealing with family members.
Eyes: Walnut brown
Hair: Russet brown, thick and coarse and with a healthy growth.
Skin: Mediterranean
Age: 15 (September 29, 1635)

Carlito Antinori

Character: Carlito Antinori (Enrico's hireling)
Player: Butch
Race: Human
Class: Fighter
Cost: 12 g.p. per month.
Morale: 7
Ht: 5'6" Wt: 147 lbs.
Level: 1
X.P.: 280

Current HP: 4
Maximum HP: 9

Strength: 17 (+1 to hit, +1 damage)
Intelligence: 8
Wisdom: 9
Dexterity: 13
Constitution: 16 +2 hit points
Charisma: 10

Weapon proficiencies: Short bow, hand axe, broad sword, dagger, glaive

Gear Worn or Carried:
Weapons:
Short bow (1-6), 5.0 pounds
Quiver, large, 1.3 pounds
Contains:
 20 arrows, 3.0 pounds
Hand axe #1 (1-6), 5.0 pounds
Hand axe #2 (1-6), 5.0 pounds
Dagger (1-4), 1.0 pounds
Scabbard for dagger, 9.6 ounces
Broad sword (2-8), 7.5 pounds
Scabbard for broad sword, 25.3 ounces
Glaive (1-6), 7.5 pounds

Armor and Clothing:
Adventurer's wear, 13.6 pounds
Boots, cow-hide, knee high, 0.5 pounds
Scale Mail,

Waterskin, 11.2 ounces
Blanket, woolen, 3.6 pounds
Belt pouch, small, 2.2 ounces
 Contains 1 g.p., 8 s.p., 36 c.p.
Belt, 3 pounds, 8 ounces
Backpack, 3 pounds
Contains:
 Eating bowl, 0.1 pounds
 Mug with handle, 1 pound
 Spoon, wooden, 2.5 ounces
 67 GP, 15 SP, 12 CP

On Enrico's horse:
Sack, cowhide, for food, 2.3 pounds
Contains:
 Biscuits, 1 dozen
 12 ounces Bacon, smoked, 2.0 pounds
 Potatoes, two dozen, 4.0 pounds
 Salt, 2.0 pounds
Cooking pot, cast iron, 4.5 pounds
Leather armor, 8 pounds

Weight allowance: 85
Weight carried: 54.5


Racial and Background Abilities/Notes:
Born: In the city of Andria, in the Barony of Bari, in the Kingdom of Napoli, under the Empire of Spain
Father's Profession: Sailor: handle a boat or ship; +2 dexterity for balance; climb ropes.
Family: Raised by mother and father, paternal grandfather, maternal grandmother and grandfather, two brothers.
Physical: Athletic experience allows character specialty skill at mountaineering.
Choices: Distinguished effort has secured a writ of passage (free from tolls) throughout the realm.
Talent: One extra weapon proficiency (glaive)
Personal Relationships: Camaraderie with the Andria military; can obtain up to 10 weapons normally costing less than 30 g.p. at no charge. All military hirelings start with 8 morale.
Tendencies and Interests: If sampling an addictive substance, character must make a wisdom check or become a regular user (1 oz. per day) of that substance.
Health: Following any combat, must save vs. paralyzation or be penalized -1 to hit for 3 days due to pulled muscle.
Composition: Opponents must cause 12 damage in a single hit in order to wound the character, and all wounds occur in multiples of 12 and not 11.
Agility: Sprinting enables the character an increase of speed from normal to triple in one round.
Gymnastics: Hand stand and round offs.
Reflexes and Coordination: Automatically ducks or drops when surprised, improving AC by 1.
Beauty: Beautiful aquiline nose and is possessed of a fresh, pleasant body odor.
Personal Magnetism::All hirelings in the character's party improve their morale by 2 if the character is within 20 feet.
Eyes: Cat's eye green
Hair: Sandy brown, moderately straight, prematurely graying.
Skin: Mediterranean
Age: 16 (June 27, 1634)

Tazio Curtopazzi

Character: Tazio Curtopazzi (Enrico's hireling)
Player: Butch
Race: Human
Class: Fighter
Cost: 12 g.p. per month.
Morale: 7
Ht: 6'0" Wt: 194 lbs.
Level: 1
X.P.: 0

Current HP: 10
Maximum HP: 10

Strength: 14
Intelligence: 6
Wisdom: 9
Dexterity: 13
Constitution: 15 +1 hit point
Charisma: 8

Weapon proficiencies: Short bow (1-6), hand axe (1-6), broad sword (2-8), dagger (1-4)

Gear Worn or Carried:
Weapons:
Short bow, 5.0 pounds
20 arrows, 3.0 pounds
Quiver, large, 1.3 pounds
Dagger, 1.0 pounds
Scabbard for dagger, 9.6 ounces
Broad sword, 7.5 pounds
Scabbard for broad sword, 25.3 ounces

Armor and Clothing:
Adventurer's wear, 13.6 pounds
Boots, cow-hide, knee high, 0.5 pounds
Ring mail -- 20.0 pounds
Large Shield

Waterskin, 11.2 ounces

Backpack, 3 pounds
Contains:
 Eating bowl, 0.1 pounds
 Mug with handle, 1 pound
 Spoon, wooden, 2.5 ounces


On Enrico's horse:
Hand axe #1, 5.0 pounds
Hand axe #2, 5.0 pounds

Sack, cowhide, for food, 2.3 pounds
Contains:
 Biscuits, 1 dozen, 12 ounces
 Bacon, smoked, 2.0 pounds
 Salt, 2 pounds
Blanket, woolen, 3.6 pounds
Belt pouch, small, 2.2 ounces
 Contains: 68 g.p., 23 s.p., 48 c.p. Belt, 3 pounds, 8 ounces
Leather armor, 8 pounds

Weight allowance: 55

Weight carried: 55

Racial and Background Abilities/Notes:
Born: In the city of Andria, in the Barony of Bari, in the Kingdom of Napoli, under the Empire of Spain
Father's Profession: Metallurgist; identify value of metal objects.
Family: Raised by father with maternal grandmother; no siblings.
Physical: Upper body strength; increase close missile range by 1 hex, increase medium missile range by 10%; increase maximum missile range by 20%.
Choices: 2-inch scar on right thigh (metalworking accident).
Talent: All hirelings and associates begin with a morale of 11.
Personal Relationships: Banned from inns or taverns near Andria.
Tendencies and Interests: Ability to counsel others so as to give them a +1 saving throw vs. chronic addictive habits, overacaution, or gullibility.
Health: Resistant to snake or reptile poison; reduce damage by 50%
Composition: Resistant to hunger and dehydration; reduce damage from either by 1 h.p. per day.
Agility: 20% chance to hide in shadows.
Gymnastics: Handwalking, roundoffs, side aerials, kip-ups, back walkover, the splits, frontbending.
Reflexes and Coordination: Juggle three hand-sized smooth and symmetrical objects; can catch any object weighing 3 pounds or less if tossed from a distance up to 10' when a save vs. poison is made.
Beauty: Cracking, irregular voice; 2-inch scar on right hand (metalworking accident).
Personal Magnetism:: Wisdom is 3 points higher when dealing with employees or employers.
Eyes: Whiskey brown
Hair: Ash brown, thin and greying throughout.
Skin: Mediterranean
Age: 18 (March 15, 1632)